using SimpleFramework;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

namespace Game
{
    public class HotupScene : SceneBase
    {

        public override void OnEnter()
        {
            Debug.Log("HotupScene.OnEnter");
            UIRoot.Hotup.Open();
        }

        public override void OnUpdate()
        {

        }

        public override void OnExit()
        {
            UIRoot.Hotup.Close();
        }
    }
}